The airport is served by Widerøe who have scheduled flights to Oslo, Sandane and Sogndal using their fleet of Dash 8s. Ørsta-Volda is a small regional airport located in a very scenic part of Norway. Presentations will be made in both morning and afternoon by Austin Meyer, founder of Laminar Research and creator of X-Plane and by Ben Supnik, head of development for the desktop version of X-Plane.Ĭould this be when they announce X-Plane 11? Hopefully, but I guess well know for sure in 5 weeks.įollowing on from ENHA, I've stepped up to a larger Norwegian airport located in the north-west of Norway. Laminar will continue this tradition with this upcoming major announcement at Cosford. Over the years it has always been the policy of Laminar Research to continually improve X-Plane, providing the most realistic flight simulation available, with flight modeling so accurate that has been adopted by numerous commercial aviation organizations. X-Plane’s flight model, scope, versatility, customizability, and 3rd party add-ons have made it the ultimate flight simulation experience for pilots and serious simulation enthusiasts. I also saw this on the Flight Sim Expo website, " Laminar Research, creator of the X-Plane flight simulator, will be making a major announcement on October 8th at the 2016 Flight Sim Expo at the Royal Air Force Museum in Cosford, England.
These are very busy times at Laminar Research-we're all working tirelessly to bring you the best in mobile and desktop flight simulators! The latest update to X-Plane 10 mobile is now out, and 10.50 is getting close to being finalized." We'll have a big announcement at presentations in the morning and afternoon, so make sure to stop by if you'll be there as well. We'll also be attending the 2016 Flight Sim Expo at the Royal Air Force Museum in Cosford, England on October 8th.
" Have you seen the series of short videos we're releasing? Make sure to follow us on YouTube, Facebook, or Twitter so you don't miss the next one! I just got my monthly e-mail from Laminar Research and saw the following, I'd love to see Austin talk about this and show us in a video how he flies a xplane aircraft.ĭespite my many calibration efforts, the planes always want to turn left or right, and I am constantly tweaking the joystick. Yet, it's like concentrating too much on the paint job and not on the more important, structural stuff. I think xplane has a lot going for it, and the developers get my respect for ongoing upgrades. One is a regional plane and one is a heavy metal. I have several payware aircrafts and their behavior is simply unacceptable. In case some of you are thinking that I am referring to xplane default aircrafts, no. So despite my many attempts to like xplane, I keep shutting it down after a few short flights. It reminds me of those early video games that could not be run on faster computers because the joystick behavior was tied to cpu speed. With xplane I am constantly fighting due to the lack of that "lag". Nevertheless, when you push or pull the stick, the airplane has a smooth response, like moving through fluid. This is what can break the wings if you pull too quickly. Regardless of the settings and null zone, the joystick-aircraft behavior is simply too arcade like.Īs real pilots know, in real airplanes if you pull back the stick quickly there's a "lag" due to the sheer mass of the airplane. Here it is: xplane aircrafts respond too quickly to joystick movement. The biggest issue for me is how aircrafts respond to joystick pitch movement.Īs a former general aircraft pilot, and a simmer for 30 + years, I think I can comment on this issue and, hopefully, get some good conversation going. After all of these years, some things about it simply turn me off. Yet, I am still not comfortable with xplane. My main sim is FSX, but as many of us like to do, if a new sim comes out, we purchase it, hoping that this sim is the one that replaces the "older" sim.